Что в чате
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[Новости] Tomb Kings. |
Dracula |
19.4.2010, 12:25
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#1
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Граф. Вампир. Группа: Модераторы Сообщений: 1 932 Регистрация: 29.11.2006 Из: Трансильванские мы =) Пользователь №: 108 Спасибо сказали: 318 раз(а) Репутация: 34 |
Последние слухи по томбам
Цитата Characters: New rules: Skeleton Units (Archers, Warriors, Chariots, Light Cavalry, Sand Stalkers, Tomb Guard) can march within 12” of general, 6” of Tomb Prince Constructs, divinely blessed (Ushbati, Tomb Scorpion, Maidens of the Gods, Bone Giants) can march within 12” of the hierophant and 6” of a liche priest Tomb Prince cannot use movement spell anymore, only strike more one Premise seems to be basically means tomb king armies movement won’t be so restricted by magic. So if you don’t want to go magic heavy, or first anti-magic armies you can still actually move. This means more spells going off to strategically place units, heal wounded models. The actual mechanisms of TK magic doesn’t seem to be changing much Apparently the “curse” will hit lighter with tomb princes Apparently the “roc” is a giant vulture, which can be chosen as a mount for someone in list. The roc seemed to be correct, just not as an upgrade to carrion, who seem to be generally staying the same Rumours of some sort of warrior priest, like the empire ones – can cast cheap bound spells from a different list. Meant to enhance units + decent profile. Apparently enhances the maidens unit Core Skeleton Warriors Skeletons becoming 6 points WITH light armour, shield, hand weapon Can be armed with a Khepesh or spear Khepesh increases the bonus from wielding a hand weapon and shield to +2 Armour save. Basically skeletons using hand weapons and shield can get 3+ armour save in combat. They'll have a 5+ save against shooting, 3+ in combat - the new weapon increases the armour bonus given by having a hand weapon and shield by +2, not +1 armour. So if your flanked/using spears you'll only get 5+ Full Command now only +15 points Seems like games-workshop wants 1. Some tasty new things to model – although not sure why this weapon gives better armour 2. Actually promote using large blocks of skeletons. Skeletons are great since they never flee, but die so easily and suck at combat. 3+ armour save in combat is a great start for using these guys more, at much cheaper points. Skeletons Archers Skeleton Archers are now 0-20 units, cost 7 points, and can be giving poisoned arrows for a large points increase Skeleton Archers have war memories ability (don’t think it is actually called this, but I’m going to call it that) Skeleton Archers may select the “stand and shoot” reaction, even though undead can generally only select the hold reaction Toning down use of these guys are large blocks on infantry and more at flankers, skirmish hunters. Bout time they can stand and shoot Light Cavalry Light Cavalry only 12 points now and have war memories ability Light cavalry may select the “flee reaction” even though undead can generally only select the “hold reaction”. They automatically rally after making a flee reaction next turn. This seems a bit, dunno if it makes sense, maybe it actually means something else Haven’t heard anything definite about whats happens to heavy cavalry Chariots No change it seems generally – still light flanking units Tomb Guard Can take either great weapons OR hand weapon, shield and Khepesh Same rules otherwise – apparently mebbe an extra bonus when the tomb king is in the unit Maidens of the Gods Unit of Khalida’s. 2 Attacks, poison, regenerate, 5+ ward save, 2 hand weapons Only strength 3, toughness 4 though. Basically mass attacking special unit vs hard hitting tomb guard unit it seems. Good against lightly armoured armies? Ushabti 4+ Armor save, 5+ ward save, otherwise same. Would’ve liked toughness 5, seems GW wants to emphasise low toughness, light armour in the army still Tomb Scorpion NOT getting 5 wounds, slight points increase, seems liche priest in the scorpions body means it can always march – which is good since there doesn’t seem any rule change for the “from below” Carrion Same it seems – doesn’t look like the roc (giant vulture) can be added, its in the mount section it seems Sand Stalkers Scouting Skeletons, poisoned weapons and bows, 4+ save against shooting (mirage or something – desert sands or something I dunno), war memories (stand and shoot) Thought carrion and scorpions did a pretty good job, I still like the concept Rare: Bone Giant Cheaper, 2+ armor save (can take shield for 1+), two hand weapons or a bow More like 200 points now – 1+ doesn’t seem like “lightly armoured” but oh well Screaming Skull Catapults Same Casket of Souls 3 Abilities: 1. Old shooting attack at one unit 2. Soul Well: Elect a point in line of sight – that point causes terror till the beginning of next tomb king players go 3. Malediction of the Eternal: Unit Cannot shoot, if it fails ld test cannot move either Still causes terror, -1 to wizards on battlefield Obelisk of Light 3 Abilities 1. Ward of the Gods: gives 5+ ward save to a unit 2. Radiance of the Heavens: gives a unit +1 attack with magical, flaming attacks 3. Light of the Sky: Units must pass leadership test to direct magical missiles, shooting at unit +1 to incantation rolls of the priest directing obelisk Sphinx: May fly, magical breath attack, 4 wounds, only strength 5, 5+ ward save, magical resistance (2), units need to pass leadership test or be unable to attack it – transfixing or something This all clearly needs to be taken with a grain of salt, but apparently this is the general gist of how the list is going. Still haven’t heard heaps about some crucial things 1. Will heavy chariots appear 2. Magic items 3. Is the magic phase definitely going to be the same system 4. If auto-break is been changed in 8th edition, how much will it impact on an army that often relied on this to be effective. I’m not going into what I heard about special characters but the general themes seemed to be: 1. Dude on a flying chariot 2. Assassin hunting down those who wronged the TK – swore to the gods to hunt them down – something about nagash 3. Stretta and Khalida are back 4. High Liche Priest riding giant flaming vulture from the underworld This stuff was so vague that its probably just nonsense – who knows the casket/obslisk will be like the plague furnance/screaming bell - same plastic set, with similar based compnents |
BioDred |
25.5.2011, 20:01
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#151
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Зафлуженный ветеран Группа: Пользователи Сообщений: 2 842 Регистрация: 10.2.2009 Пользователь №: 1 286 Спасибо сказали: 136 раз(а) Репутация: 18 |
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Gravestone |
25.5.2011, 21:50
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#152
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Некий сударь Группа: Главные администраторы Сообщений: 2 986 Регистрация: 10.10.2006 Из: Тыла Пользователь №: 30 Спасибо сказали: 977 раз(а) Ботогония: 2103-1302-89-670 Репутация: 1096 |
Ага и всё в смоле уже)))
Некротик какой-то убогий... и принц Апоп тоже... Ушабти и Кинг с грэйт веапоном хороши. |
Ditrih |
25.5.2011, 22:02
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#153
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мирный житель... Группа: Пользователи Сообщений: 4 112 Регистрация: 7.10.2006 Из: Екатеринбург Пользователь №: 18 Спасибо сказали: 955 раз(а) Репутация: 1091 |
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gafgaf |
25.5.2011, 22:19
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#154
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Копетан неочевидность Группа: Пользователи Сообщений: 887 Регистрация: 25.2.2007 Из: Тюмень Пользователь №: 242 Спасибо сказали: 36 раз(а) Репутация: 7 |
цены увы страшнее чем мини \=
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BioDred |
25.5.2011, 22:39
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#155
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Зафлуженный ветеран Группа: Пользователи Сообщений: 2 842 Регистрация: 10.2.2009 Пользователь №: 1 286 Спасибо сказали: 136 раз(а) Репутация: 18 |
цены увы страшнее чем мини \= Ты-то чего ноешь? Копишь себе на файтеры - вот и копи потихоньку (IMG:style_emoticons/default/smile.gif) Ушабти вроде ничего. Лич какой-то ... видать, крепко пил при жизни, вот и заспиртовался заживо. Принца, конечно, можно было поинтереснее сделать |
Aletagro |
26.5.2011, 9:48
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#156
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Карробурский доппельзольднер Группа: Модераторы Сообщений: 1 673 Регистрация: 14.1.2007 Из: Ёбург Пользователь №: 180 Спасибо сказали: 315 раз(а) Репутация: 1095 |
как-то старые миньки поинтереснее смотреться.
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Legion |
29.5.2011, 19:25
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#157
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Опытный флудер Группа: Пользователи Сообщений: 1 738 Регистрация: 29.11.2007 Из: Пермь Пользователь №: 659 Спасибо сказали: 343 раз(а) Репутация: 23 |
Рассматривал картинки новых моделей Томбов от ГВ и обратил внимание на Лич Прайста - он свободную левую руку держит, как будто сейчас ФАК всем покажет, я думаю этим тайным знаком ГВ хотело сказать, все что думает насчет возгласов негодования по поводу их цен и смолы.
А миньки так себе, ожидал чего то большего, после варсфинкса. Что касается некротека, то думаю его законвертить из лича, который должен прийти в наборе с варсфинксом. |
BioDred |
29.5.2011, 20:33
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#158
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Зафлуженный ветеран Группа: Пользователи Сообщений: 2 842 Регистрация: 10.2.2009 Пользователь №: 1 286 Спасибо сказали: 136 раз(а) Репутация: 18 |
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